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Fostering science education objectives with teacher-made computer games
(Department of Educational Sciences, University of Cyprus, 2003)
The new generation of learners in today's schools is accustomed to a digital world. The students are surrounded by visual stimuli and are becoming proficient in areas not on the test! Their new ways of learning offer ...
Using an interactive simulation to enhance procedural skills in grade 5
(Department of Educational Sciences, University of Cyprus, 2003)
The discrepancy between what we teach and what scientists and citizens need is greater than most instructors realise. Science for citizenship and science in the technical workplace, both involve greater emphasis on procedural ...